In the sleepy coastal town of Sandpoint, evil is brewing. An attack by crazed goblins during the annual Swallowtail Festival quickly turns into something more ominous as the shadows of a dark past come back to haunt the town—and perhaps all of Varisia. Can the heroes stop the awakening of a legendary runelord and keep him from reclaiming his lost kingdom of greed?
Paizo’s first series of individual adventures published as an Adventure Path, Rise of the Runelords was re-released it as an Anniversary Edition (and Collector’s Edition!) with rules updated to Pathfinder from D&D 3.5. I had heard great thing about it and so started it as a new campaign for my home group.
I had been keeping an Campaign Journal, and occasionally posted pictures from the game on the Dwarven Forge forums, but decided to post them all up here.
This page will be updated in order of play for ease of reading rather than the reverse chronologic of blogs. (If you prefer as a blog, can use the Runelords label.)
Enjoy, and please give me feedback! Kind words provide morale to keep the posting up!
LINKS: (And I be periodically updating these as I catch up and then backfill in missing entries)
2013 Feb 24 Session 1: Welcome to Sandpoint
2013 Jul 13 Session 9: Thistletop, lower levels
2013 Jul 27 Session 10: Thistletop, lowest levels
2013 Aug 31 Session 11: Murders most foul
2013 Sep 14 Session 12: Foxglove Manor
2013 ?? Session 13: Misgivings
2013 Nov 11 Session 14: Misgivings (preparation only, game aborted)
2013 Nov 23 Session 15 Misgivings basement
2013 Nov 30 Session 16: Magnimar
2013 Dec 07 Session 17: Sawmill
2013 Dec 26 Session 18: Clocktower
2014 ?? Session 20: Turtleback Ferry and the Graul’s Homestead
2014 ?? Session 21: Retaking Fort Rannick
(Took a year hiatus playing other games, then restarted when my players started reading this blog and got excited to continue the story.)
2016 Mar 12 Session 22: Down Comes the Rain
2016 Mar 19 Session 23: Shimmerglens & Hook Mountain