Dark*Matter #23: Greed Island 1

      1. Game date: 2018 Jul 04
        1. GM: Law
        2. PCs: David (Ari), Malakai (AJ), Percival (Andrew)
      2. 2012 Summer, hot & humid
      3. At Hoffman Institute
        1. David Irving
          1. 32 yo 6′ tall, white, well-groomed, fairly well-built, with glasses
          2. Greatest desire: To do good, and want to not be tempted to do evil anymore
        2. Malakai
          1. Looks like Forrest Griffin
          2. History: Story of triumph/victory – graduated trade school, carpentry. Did that because didn’t want to go to college.
            1. Wanted to do amateur MMA as a kid.
        3. Director Johnson calls them into office
          1. Team from Detroit has checked in, but Pulson hasn’t.  Rest of team busy on another mission
          2. Need them to look for Pulson. Give address of apartment on Long Island
      4. Long Island
        1. Visit run down apt complex. Apt door is slightly ajar, but inside is nicely furnished
        2. Ambushed by a pair of thieves, but they easily defeat them
        3. The two find a Playstation 1 memory stick
          1. Plug it in. All 15 spots taken up by one saved memory stick. Title of game is Greed Island.
      5. Repair store
        1. Got into computer, and saw Pulson had been looking at Greed Island on the internet.
        2. He was communicating with Lido of Lido’s Game Store.
      6. Starbucks
        1. Met Brandon
          1. Rarest of rare games – less than 100 copies made.
          2. $5.6M PER game
          3. Unknown who made it.
            1. Rumor has it a guy named Jin made it.
            2. No one knows who he is.
            3. For sale about a month after PS1 made. 1996-1997
          4. A few copies coming up for auction
            1. Barrett Young – billionaire philanthropist, including money to Church.
              1. Plethora of organizations – YMCA, Boys and Girls club
              2. Rumor is he’s putting in bids. Trying to get all 5 copies.
            2. Old man. Previously married.
            3. His company is Barrett Core. Corp offices at Barrett Tower
              1. Investment company. Buys companies and resells.
              2. One of the taller towers in Manhattan
          5. Auction in 2 weeks.
      7. Barrett Tower
        1. Met with Barrett Young and his bodyguard.
          1. Percival spoke with security and reception to get his way into Young’s office.
          2. Entered just as hearing Young say something about “18-20 players”
      8. Back at Hoffman Institute
        1. Fill in Johnson
          1. He says to see what happens at auction in 2 weeks.
          2. Who else bids, and amount
      9. Auction hall
        1. Grab catalogue
        2. Copy of Greed Island sold by the estate of a Gary, in a will.
          1. He was an avid player, and his will said if he was gone for 5 years, it was to be auctioned.
        3. PS turned off, and save copy showed a Gary
          1. Auction said that the game protects itself as well as powers itself.
          2. 4 guard shoot the PS with handguns, but no damage comes to itself!
        4. First copy bought by Young for $20M
        5. 2nd copy:
          1. Someone bidding up Young, a younger fat Asian man. Young still won by $25M
          2. Bodyguard leaves, Malachi follows him out
            1. He went in elevator to another floor, and in following him, a car on fire and a couple of bodies bleeding out.
            2. As they confront each other, a car peels out and almost rams into them, but the bodyguard pulls Malachi out of the way
        6. Other copies won by Barrett Young for $28M, $32M, $35M.
          1. He makes it a show of winning
        7. Barrett afterwards comes up and says that it is time for us to learn the truth. Gives us an address in the Hamptons to meet the next night.
      10. Hamptons
        1. Very nice house. Dinner party going on. About 30-40 people
        2. Barrett says he will say that he tell people about the game, but we can first all audition
          1. Bodyguard is tough, but we passed after 3 tests
            1. Ask why we are interested in Greed Island
            2. Power test
            3. Spirit test
        3. Greed Island
          1. Some are just curious. Some think it is a gate to hell
          2. Created by a powerful person named Jin. Motivation unknown.
          3. Players don’t disappear. They are transported to another world.
          4. Barrett would like to recruit us in beating the game. Reward of $10M awaits them. All rights and properties and other items solely belong to Greed Island. If agree, then he will let us play. If agree, sign the contract.
            1. Skim them – long winded, but fairly straightforward
        4. The bodyguard is a player, but has been gone for the past 3 weeks! He goes and comes back!
          1. “The strong can” come back he says.
          2. Leads us to the cellar. 15-16 PSs.
          3. Some consoles have connectors that allow up to 8 players to play. One entrant at a time.
            1. How to enter? “Hold hands over consoles, and channel spirit into the game.”
              1. A 13 y/o kid enters easily, disappearing into the console, others take a few more minutes.
              2. Malachi disappears
              3. Pervical disappears
              4. Then Irving enters
      11. Greed Island
        1. We each individually appear in an empty hut, wearing just knit shorts and woolen shirts.
        2. Go down stairs and meet a floating lady who tells us that to  stop an evil mage, need to collect 6 sacred stones.
          1. She also says that death in the game is death in real life.
          2. Won’t tell us how to get out of the game.
        3. Went down another set of stairs, which leads to a plain where we see the other two.
        4. To the left is a volcano, and on the right is a city
      12. Epilogue:
        1. XP: 4 each

 

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